Oculus Go headphones: The first impressions - Slap The Wizard

Rabu, 02 Mei 2018

Oculus Go headphones: The first impressions

Oculus Go headphones: The first impressions

Promised initially for "the beginning of the year", the virtual reality headset Oculus Go is finally available for sale. Offered from 219 €, it allows to enjoy a 100% independent VR experience. Presentation and first impressions.

Oculus Go

Determined to take the field with a wider offer, Oculus / Facebook now offers a new virtual reality headset, this time 100% autonomous: the Go. It does not require a PC or smartphone to work, the headset incorporating a Qualcomm Snadpgragon 821 SoC, 3GB of RAM 32 or 64GB of storage, a battery, and a 5.5 "Fast Switch LCD screen, displaying a definition of 2560 x 1440 px and refreshment of 72 Hz maximum. It is sold with a small controller to enjoy a clickable touchpad, a trigger, a button "back" and a button "home" (very similar to the last Gear VR). In the box is added a micro-USB cable for charging, an adapter to wedge inside the helmet - around the lenses - to enjoy a better comfort with glasses, a battery for the controller and a fabric lens cleaner. In short, a fairly complete kit. Based on Android, the Oculus ecosystem is very similar to that found on the Samsung Gear VR and more than 1000 applications are available at launch, the majority from the Samsung headset catalog.

Currently, Oculus Go is only sold on the Oculus website but should be available at different e-merchants in the coming weeks. It will cost you € 219 for the 32GB version and € 269 for 64GB. We have a copy for a few days and should be able to offer a full test next Friday. Know in any case that our first impressions are excellent: lightweight and particularly comfortable to wear (it weighs only 467 grams and the weight is very well distributed), the headset is very pleasant to use and it is clear that its "autonomous" design is a big highlight: once the initial configuration done, just put on the skull and press the button "home" to enjoy its content. The visual rendering is particularly clean and the small built-in speakers, one in each branch, provide a very correct directional sound, enough to understand a video clearly (rest assured, a jack is integrated). In short, we will push our tests more in the coming days, but Oculus seems here to have found the right formula for an independent and efficient VR helmet, at the right price. See you in for our verdict!